octobuild
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Description:
Compiler cache for Unreal Engine
Type: Formula  |  Tracked Since: Dec 28, 2025
Links: Homepage  |  formulae.brew.sh
Category: Developer tools
Tags: unreal-engine compiler-cache c++ shaders build-tool
Install: brew install octobuild
About:
Octobuild is a compiler cache designed specifically for Unreal Engine development. It accelerates build times by caching the results of compilation tasks, such as shader and C++ compilations. This significantly reduces iteration time for developers working on large-scale Unreal Engine projects.
Key Features:
  • Caches Unreal Engine shader compilations (e.g., HLSL to SPIR-V/GLSL)
  • Supports C++ compilation caching via a local server
  • Distributed compilation support for team environments
  • Cross-platform support (Windows, Linux, macOS)
Use Cases:
  • Reducing shader compilation times during Unreal Engine development
  • Speeding up C++ build processes for large game projects
  • Sharing compilation results across a development team
Alternatives:
  • ccache – ccache is a general-purpose C/C++ compiler cache but lacks native support for Unreal Engine shader pipelines which Octobuild specializes in.
  • Incredibuild – Incredibuild is a commercial distributed build system focused on Windows/MSVC, whereas Octobuild is an open-source alternative with broader platform support.
Version History
Detected Version Rev Change Commit
Sep 16, 2025 8:34am 0 VERSION_BUMP 04ae9deb
Nov 14, 2024 12:57pm 0 VERSION_BUMP 2d673f60
Nov 14, 2024 11:17am 0 VERSION_BUMP 6dc5bfbd