chipmunk-physics
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Description:
2D rigid body physics library written in C
Type: Formula  |  Latest Version: 7.0.3@0  |  Tracked Since: Dec 17, 2025
Links: Homepage  |  formulae.brew.sh
Category: Developer tools
Tags: physics game-development c-library 2d simulation
Install: brew install chipmunk-physics
About:
Chipmunk2D is a fast, lightweight 2D rigid body physics library written in C. It features a simple and easy-to-use API for simulating 2D physics with collision detection, joints, and spatial hashing for performance. Its primary value is providing robust physics simulation for games and interactive applications without heavy dependencies.
Key Features:
  • Fast and lightweight C library
  • Simple and intuitive API
  • Collision detection and resolution
  • Constraint and joint support
  • No external dependencies
Use Cases:
  • Game development for 2D physics simulation
  • Interactive applications requiring rigid body dynamics
  • Prototyping physics-based mechanics
Alternatives:
  • Box2D – More feature-rich but often considered heavier and more complex to integrate than Chipmunk
  • Matter.js – JavaScript-based, suitable for web projects but not native C performance
License: MIT
Bottles available for: arm64_tahoe, arm64_sequoia, arm64_sonoma, arm64_ventura, sonoma, ventura, arm64_linux, x86_64_linux
Version History
Detected Version Rev Change Commit
Oct 22, 2025 11:37pm 0 VERSION_BUMP cc2682f2
Sep 12, 2025 8:53pm 0 VERSION_BUMP 0181bb69