|
chipmunk-physics
☆
« Back to VersTracker
|
|||||||||||||||
|
Description: 2D rigid body physics library written in C |
|||||||||||||||
| Type: Formula | Latest Version: 7.0.3@0 | Tracked Since: Dec 17, 2025 | |||||||||||||||
| Links: Homepage | formulae.brew.sh | |||||||||||||||
| Category: Developer tools | |||||||||||||||
| Tags: physics game-development c-library 2d simulation | |||||||||||||||
| Install: brew install chipmunk-physics | |||||||||||||||
|
About: Chipmunk2D is a fast, lightweight 2D rigid body physics library written in C. It features a simple and easy-to-use API for simulating 2D physics with collision detection, joints, and spatial hashing for performance. Its primary value is providing robust physics simulation for games and interactive applications without heavy dependencies. |
|||||||||||||||
Key Features:
|
|||||||||||||||
Use Cases:
|
|||||||||||||||
Alternatives:
|
|||||||||||||||
| License: MIT | |||||||||||||||
| Bottles available for: arm64_tahoe, arm64_sequoia, arm64_sonoma, arm64_ventura, sonoma, ventura, arm64_linux, x86_64_linux | |||||||||||||||
| Version History | |||||||||||||||
|