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| Package |
Description |
Version |
|
a-slower-speed-of-light
☆
cask
|
First-person game |
2020 |
|
algodoo
☆
cask
|
Draw and interact with physical systems |
2.2.4 |
|
alpscore
☆
formula
|
Applications and libraries for physics simulations |
2.3.2 |
|
blobby-volley2
☆
cask
|
Head-to-head multiplayer ball game |
1.1.1 |
|
box2d
☆
formula
|
2D physics engine for games |
3.1.1 |
|
bullet
☆
formula
|
Physics SDK |
3.25 |
|
calceph
☆
formula
|
C library to access the binary planetary ephemeris files |
4.0.5 |
|
cern-ndiff
☆
formula
|
Numerical diff tool |
5.09.03 |
|
chipmunk-physics
☆
formula
|
2D rigid body physics library written in C |
7.0.3 |
|
cinderella
☆
cask
|
Interactive Geometry Software |
3.0.2124 |
|
clhep
☆
formula
|
Class Library for High Energy Physics |
2.4.7.2 |
|
enigma
☆
formula
|
Puzzle game inspired by Oxyd and Rock'n'Roll |
1.30 |
|
form
☆
formula
|
Symbolic manipulation system |
|
|
gwyddion
☆
formula
|
Scanning Probe Microscopy visualization and analysis tool |
|
|
heppdt2
☆
formula
|
Translation for particle ID's to and from various MC generators and PDG standard |
|
|
libccd
☆
formula
|
Collision detection between two convex shapes |
|
|
libcerf
☆
formula
|
Numeric library for complex error functions |
|
|
libint
☆
formula
|
Library for computing electron repulsion integrals efficiently |
2.11.2 |
|
libquantum
☆
formula
|
C library for the simulation of quantum mechanics |
|
|
minuit2
☆
formula
|
Physics analysis tool for function minimization |
|
|
ode
☆
formula
|
Simulating articulated rigid body dynamics |
|
|
openclonk
☆
formula
|
Multiplayer action game |
|
|
openkim-models
☆
formula
|
All OpenKIM Models compatible with kim-api |
|
|
osp-tracker
☆
cask
|
Video analysis and modelling tool for physics education |
6.3.3 |
|
physics-101
☆
cask
|
Collection of simulations, tools, and equations across the field of physics |
9.2.2 |
|
physunits
☆
formula
|
C++ header-only for Physics unit/quantity manipulation and conversion |
|
|
pinocchio
☆
formula
|
Efficient and fast C++ library implementing Rigid Body Dynamics algorithms |
3.8.0 |
|
powder
☆
cask
|
Physics sandbox game |
99.3.384 |
|
precice
☆
formula
|
Coupling library for partitioned multi-physics simulations |
|
|
qtquick3dphysics
☆
formula
|
High-level QML module adding physical simulation capabilities to Qt Quick 3D |
|
|
root
☆
formula
|
Analyzing petabytes of data, scientifically |
6.36.06 |
|
solid
☆
formula
|
Collision detection library for geometric objects in 3D space |
3.5.8 |
|
x-moto
☆
cask
|
2D motocross platform game |
0.6.2 |