ode
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Description:
Simulating articulated rigid body dynamics
Type: Formula  |  Tracked Since: Dec 28, 2025
Links: Homepage  |  formulae.brew.sh
Category: Developer tools
Tags: physics simulation game-development graphics c++
Install: brew install ode
About:
Open Dynamics Engine (ODE) is a high-performance, open-source library for simulating rigid body dynamics. It provides robust collision detection and physical interactions, enabling realistic movement and collisions for complex articulated structures in virtual environments.
Key Features:
  • Robust rigid body dynamics with support for joints and constraints
  • Fast and stable collision detection system
  • Cross-platform support with C and C++ APIs
  • Optional double-precision arithmetic for large worlds
Use Cases:
  • Physics engine for 3D games and simulations
  • Robotics simulation and kinematics modeling
  • Virtual reality and interactive media applications
Alternatives:
  • Bullet Physics – Bullet offers broader features like soft body dynamics and GPU acceleration, whereas ODE is more focused on rigid bodies.
  • PhysX – PhysX is a commercial-grade engine with extensive tooling, while ODE is a lightweight, MIT-licensed open-source alternative.
Version History
Detected Version Rev Change Commit
Sep 11, 2025 1:25am 0 VERSION_BUMP 06df3364
Jan 16, 2025 11:04pm 0 VERSION_BUMP 3f2ae39a
Nov 3, 2024 2:38pm 1 VERSION_BUMP fec59fd4